By Chris Dahlen
If you’re a fan of pop culture, the word “indie” probably has certain positive connotations: independent films are the ones made by passionate directors who would never bow to a focus group; independent musicians are the ones who you can actually meet at their merch tables, when they try to sell you a t-shirt. Artists who work independently give up a certain amount of support for a certain creative ideal, and their audiences embrace them—when the bet pays off.
First-time filmmakers Lisanne Pajot and James Swirsky have found the same passion and weirdness in the world of videogames, and they tell their story in a movie that’s inspiring and compelling, even as it tackles a difficult and knotty subject: games made by small teams who spend most of their time hunched in front of their computers, quietly fixing or breaking their code. Read More
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